![]() If you successfully manage to do this twice, Chai will wake up and you will return to playing as him. Press the prompted control at the right time when the circle turns green to get 808 to slice their claws at Kale. Once you get to Kale, press the prompted control before he can launch more waves out. You, as 808, need to run to Kale while jumping at the right time to avoid being caught in these waves. Kale will stand at one end of the room and launch waves of fire at you. ![]() Now, the first stage of this boss battle is different to anything you’ve come across before in Hi-Fi RUSH.Ĭhai is out for the count, so it’s now up to 808 to be the hero. There are spoilers in the first section below, we recommend reaching this boss fight before you continue to read our guide. Make any stops at the base to upgrade your moves or your special attacks beforehand. This battle will take a while to get through so make sure you’re ready for it before going into it. This is it, you've finally made it to facing Kale. Without further ado, we're going to show you how to beat Kale in Hi-Fi RUSH. Your team will be at your side throughout the fight, so make sure to pay attention to Kale's attacks and you can learn when using them will be most effective. Kale is the last person preventing you from shutting down SPECTRA in Hi-Fi Rush. One final face off between you and the big boss at Vandelay. From your combos, to special attacks, to how to time everything to the beat - it all comes down to this. All of these are things that could be improved in a patch, or even a sequel, we just hope Tango Gameworks learns from the small few mistakes it has made to create something truly special next time out.Beating Kale in Hi-Fi RUSH will test everything that you have learnt so far. However, these QTEs and (especially) blocking attacks is incredibly demanding timing-wise and there are no ways to make them more forgiving for those without the dexterity or just the natural rhythm for it.Īt the end of the day, Hi-Fi Rush is a rhythm game at its heart, but the lack of options to lower the barrier to entry make it so much harder for some people to experience what is a brilliant celebration of music and friendship. ![]() The same goes for the mini-game accessibility, which only makes things easier by simplifying things down to one button. ![]() The option to have Chai auto-combo attacks no matter what buttons you hit is cool for people that can't remember strings, but you still have to hit them on beat. Related: Accessibilty Options That Are Vital To Modern Games It has some very in-depth options for subtitles, and even things like a streamer mode with no licenced music, but it's the gameplay front when things fall down a bit. Hi-Fi has some really good addressability options, but it still feels somewhat bare bones compared to other first party games from the likes of Microsoft or Sony. They're actually wholly independent though, and they show us this when they save Chai's ratchet from lava, and when they start to dance like they are in the red room! 808 is cute as hell, but we wish we got to discover more of their personality as we played. And while its cool that they take on the secondary colour and subtle mannerism of the character talking to Chai, it really does feel like it makes 808 a bit less of their own character. However, before that happens we need 808 to become more of a character in their own right.Īs it stands in Hi-Fi Rush, 808 basically acts as a glorified walkie-talkie for the gang when Chai is out on missions. This would be great and a long overdue and more family friendly change away from Master Chief leading every Xbox ad. This feline/hoovering ball not only helps you keep beat as you fight, but they are so cute that many people think they should a mascot character for Xbox. One of the most lovable parts of Hi-Fi Rush is the gang's adorable android cat, 808.
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